Result: None
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.135077 |
| Stdout | |
| Stderr |
Failed to compile shader gl_MaxFragmentInputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxFragmentInputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxFragmentInputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryInputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryInputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryInputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryOutputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryOutputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryOutputComponents: 0:5(17): error: array size must be > 0 |
| Environment |
PIGLIT_SOURCE_DIR="/home/hakzsam/programming/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /home/hakzsam/programming/piglit/bin/built-in-constants /home/hakzsam/programming/piglit/tests/spec/glsl-3.30/minimum-maximums.txt -auto -fbo |
| dmesg |
None |